Dizzy is one of the main characters of the Guilty Gear series. An innocent and pacifist command-type half-Gear, Dizzy is the daughter of Justice, who once waged war on all of humanity, but grew up unaware of her origins. The names of Dizzy's shapeshifting wings, also called her guardians, are Necro and Undine. As a half-Gear, despite her chronological age, Dizzy has matured at a rapid rate. Given her kind's superior ability to absorb and process information, by the age of three, she is essentially equivalent to an adult human, mentally older than a 20-year-old. Gentle and kind towards those she encounters, Dizzy has a motherly demeanor coupled with an honest heart and a pure mind. She loves nature and humanity, and strongly opposes all conflict, and is very polite. Her immense power and her lack of control over her guardians—who have a will of their own, of which Necro is a personification of her violent instinct, while Undine seems to be one of her self-preservation—only causes her grief, as she sees it as a curse, fearing to hurt others. Yet, while she resists violence when she can, Dizzy isn't necessarily a pacifist, as she understands destruction is simply part of the cycle of life. Due to her persecution by humans, Dizzy initially distrusts them and isolates herself, but this only causes her more sadness, as she longs for human contact. Before she met Testament, Dizzy's solitude was such that her only wish (if she had one) would be to have a friend, someone who would accept her even as she was. As a result, Dizzy places a lot of importance in her found family and friends—enough to fiercely fight to protect them.
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