Lucina

1564
116
Lucina
Place of Origin
Ylisstol
Age
Date of Birth
April 20th
Height
Weight
Blood Type
Bust
Waist
Hip
Submitted By
Maximilian Castro
Popularity # 300
Like # 264
Trash # 915
Description

Lucina is a playable child character and the tritagonist from Fire Emblem Awakening. Early on in Awakening, she appears as a masked swordsman under the alias Marth. Lucina is a strong willed, pragmatic, and serious woman, who is determined to defy fate to alter the dark future she came from. She admires historical figures and her ancestors, showing extreme reverence to her father, and trying to emulate how she thought her ancestor Marth acted, to lend her the strength she needed. Due to the countless deaths and horrific events of the future, she dislikes any form of death, even "noble" ones. Her stoic personality and lacking sense of humor are results of her feeling responsible for the surviving children of Shepherds, so being their leader, she believes there's no place for herself to lighten up. She cares for comrades deeply and has a sense of justice. Lucina also is humble of her swordsmanship. Despite being noted to be a very skilled fighter by the likes of Chrom and Basilio, she feels that she pales in comparison to them and even doubts if she was worthy to use the name of Marth despite their many similarities. Her main motivations come from her love for her parents, especially Chrom. Lucina is willing to do whatever it takes to see that Chrom stays alive, even if it means going against her wish for no needless deaths. Nevertheless, she is obedient to her father and puts her trust in his judgements, showing a strong bond of trust with him. Bearing a keen resemblance to Marth, it even leads to her being mistaken as him by Tiki when she is introduced, with the latter remarking that her involuntary actions when helping others further likens her to Marth himself. Furthering that point, she even speaks in a very formal and polite manner more reminiscent of him, contrasting her father. Despite that, she seems to have inherited some of her father's traits as well, as she enthusiastically loves to train with her father and has stated that she inherited Chrom's recklessness when training, often destroying training dummies. Like her father, she has a strong belief that fate can be changed. Much to her disbelief, many of her interventions during the Ylisse-Plegia war resulted in only minor changes that ultimately still lead to similar results as in her time. By the time-skip, Lucina's actions became much more drastic and open such as pleading to Basilio to not to fight Walhart and later nearly making a choice against the will of her father. Ultimately, she relented on her plan when her father intervened and was nearly driven to despair when her father was seemingly killed. However, witnessing fate literally change before her eyes renewed her belief that destiny could be overcome and placed her full trust in Chrom and his allies to overturn the grim future. As a result of her childhood tragedies, Lucina desperately tries to reclaim as much lost time she had with her parents with their younger versions of the current timeline. She resolves herself to quietly depart from her present parents once peace has been restored to the world as to not take away from her present self. To her relief, both assure her that they would always welcome her with open arms. In some of her endings, especially her solo ending, she follows through and departs without a trace. She treasures her Falchion because of it being the last possession left behind by her father, as she gets angered at her sibling using it to cut apples. She also has a paranoid streak. Said behavior goes so far as to be paranoid of Female Robin if she is not her mother, because of her close relationship with Chrom, only to irrationally demand for Robin to fall in love with her father when the former claims to not consider him gallant, much to their mutual confusion. Despite her serious and stoic persona, Lucina has light and unintentionally goofy moments around the ones she is close with, especially her parents and sibling. One of her most bizarre traits is her odd taste for aesthetics, as it is shown most prominently in her supports with her mother, where she goes from purchasing a dress featuring pictures of Emmeryn to attempting to pick several other options while shopping with her (which goes from uncommon to literally being only strings). This is further proven by the fact that she wears bizarre Groucho Marx glasses in the official Awakening comics and drama CDs, and buys and owns numerous bear hats in both the drama CDs, and in her appearance in Fates. In the Hot-Spring Scramble, Lucina was hellbent on purchasing a wooden carving of Chrom (or Robin if she is her mother), believing that other people were likely to buy out the product even though Robin commented that they were not particularly noteworthy. In Engage, Emblem Lucina's taste for fashion is further displayed when she excitedly remarks to Anna in a Bond Conversation that she loves a selection of shirts with Anna's face on them, and that she would buy ten even though Anna was not happy with how the shirts had turned out. When she tries to emulate Owain's flair for theatrics, she nicknames Falchion "Pointy Demonspanker" in their Support Conversation, causing him to reel in confusion and amusement simultaneously. Lucina has a rather dry sense of humor, and in her Awakening profile is described as the least likely to get a joke out of everyone in the Shepherds. However, her sense of humor and what she personally finds funny can be disarming to others. In Engage, when Jade asks for feedback on one of her novels, Lucina says she cracked up at a scene that Jade had intended to be emotional, and in a subsequent conversation, Lucina again surprises Jade by remarking that she found the ending hysterical when it was not meant to be.

sword fighter armor bangs blue hair playable playable character soldier
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