M16A1

181
16
M16A1
Original Name
Rifle, Caliber 5.56 mm, M16
Romaji Name
Place of Origin
United States
Age
Date of Birth
Height
Weight
Blood Type
Bust
Waist
Hip
Submitted By
LunaPrecure
Popularity # 4035
Like # 3679
Trash # 6999
Description

M16A1 is designed by the same artist as most of the AR Squadron, UmiNeko (海猫络合物). UmiNeko is also responsible for illustrating AR M4A1,AR M4 SOPMOD II and SMG RO635. M16's unique side bang colour is orange. M16 is depicted as the oldest out of all the AR team members, with her deeper and more mature voice, the way she looks out for her younger sisters, and the way she acts. As a core character, a certain degree of lore and character settings were put into her designs, which the artist shared in the official artbook of Girls' Frontline: A siscon. In light of the period when the original design was completed and saw use, I found suitably down-to-earth (or perhaps drab) elements and put them together. M16A1's clothes are more sensible compared to the other team members. Even her coat would just be a raincoat if she put it on properly. During the design phase, I decided on making her a mature, straightforward big sister type. She's the one who keeps the team together and no matter how much pain she goes through (or will go through), she needs to let the others see the happy side of her. That's probably why so many dolls regard her as an emotional safe harbor for them. She deliberately left her facial scar and eyepatch unfixed, in order to remind herself of the past and to keep herself alert. On that note, I've been meaning to draw prequel art of her when I find the time. This also means that only the M16A1 of this story has those scars. Other M16s' eyes should be fine. As for what's in the box, it contains several accessories she can choose from. Despite holding the standard Vietnam-era M16A1 in her CG art, her chibi sprite's M16 appears more like a modern AR-15 based carbines with the different parts, such as the 2nd/3rd generation collapsible stock of early AR-15 carbines, the upper receiver of an M16A1 (as noted by the lack of a brass deflector), the lower receiver of the XM16E1 prototype (as noted by the lack of fencing around the magazine release), the circular handguard of the CAR15, and the 14.5 inch barrel of the M4A1 rather than the 20 inch barrel of standard M16s. This is likely a mistake.

eyepatch headphones
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